Wednesday, June 15, 2005

Next-gen anticipation!

I like this quote : "At any rate, Playstation 3 fanboys shouldn't get all flush over the idea that the Xenon will struggle on non-graphics code (branch-intensive game control, AI, and physics). However bad off Xenon will be in that department, the PS3's Cell will probably be worse. The Cell has only one PPE to the Xenon's three, which means that developers will have to cram all their game control, AI, and physics code into at most two threads that are sharing a very narrow execution core with no instruction window. (Don't bother suggesting that the PS3 can use its SPEs for branch-intensive code, because the SPEs lack branch prediction entirely.) Furthermore, the PS3's L2 is only 512K, which is half the size of the Xenon's L2. So the PS3 doesn't get much help with branches in the cache department. In short, the PS3 may fare a bit worse than the Xenon on non-graphics code, but on the upside it will probably fare a bit better on graphics code because of the seven Spes."

I'm not so sure it will be that much better off in terms of graphics code with the Xenon having multiple VMX-128 vector units, which are nearly identical to what the SPEs do (the GPU and CPU are MUCH more innovative as well with the use of MS patented applications of procedural synthesis and having intelligent RAM on the GPU). These next-gen consoles are similar and very difficult to stack up in terms of comparisons as to what is better. It's not just as as 16 vs. 32 bit, the amount of polygons, pixel-fill rate, etc... They will look very similar in terms of graphics and performance and the devs will do better with better tools (which MS has always been good at providing; ex: XNA).

The initial mis-conception that the ps3 is another league in terms of performance is proven wrong with later technical discussions about the two that show that comparisons aren't so simple. If anybody still believes that those ps3 'demos' shown at E3 were 'actual gameplay representations' is in complete denial and is mostly likely one who jives with sony's cycle of over-hype/under-deliver and use of cute marketing buzz-words that are based on bullshit (the ps2's emotion engine, etc...). I'm also getting increasingly annoyed with Ken Kutaragi's arrogance and ignorant comments berating his competitors (it's almost like a political smear campaign except MS hasn't stooped to his level).

I have confidence in the fact that the Xbox 360 will not be under-powered and be sufficient to compete with the others, quite easily. The Xbox is receiving some strong Japanese support this time around (the one thing that was obviously lacking previously). Along with the fact that the Xbox 360 is actually coming out this holiday season, I have grown very fond of MGS' first-party lineup and am eagerly waiting to play some of these games.

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